[Placeholder Title] - DDXXXIX Ver
A downloadable game for Windows
Currently NOT functional:
- Player - Weapon Action
- Player - Burst
- Player - Weapon Switching
- Player - Taunt
- Several Pins
- Only [Calamity Sandbag] is really capable of being beat up right now
- Several enemy functions in the training menu
You can't be assassinated by the Demo Day Assassins if you don't say you will post in Demo Day.
Not very different from DDXXIV overall. The current bosses are going under a massive rework so they are disabled, along with [Blue]. It has been a while so I wanted to make sure the game is in a playable state again after this big refactor. Currently the only real thing to do is beat up the sandbag in the training room, but now you got some more options this time I guess.
Press F1 at the "camp" menu ( [LONG DESK] is visible here) to go to the buggy Debug Room. You can leave areas by going through the pause menu.
It is highly recommended to use a controller. My keyboard is terrible and I barely do any testing with it (except for inputting debug commands and making sure they actually do things), so the default keyboard controls are pretty bad. Keyboard rebinding supports some mouse buttons too.
Things that changed since DDXXIV that I can remember:
- Game uses GLES2 again
- Removed the Forward and Back dashes, you can only move forward now
- Holding a direction while doing [Red]'s melee attacks will push you forward slightly now
- Changed how [Red]'s energy bar works: Using Specials increases the bar and when it gets full, you will be unable to use specials until it finishes depleting. Hitting something with normal attacks recovers energy buildup faster than waiting around.
- Massive overall refactoring; might have broke something somewhere (most likely the options saving)
- You can spam crouch correctly now
- Enemies can have HP/Break bars over their heads now. Currently you can't toggle this off, however.
- Double the sound effects (up from 2, so 4)
- A lot of new assets
- A ton of GUI work
- Equippable pins (some pins do not currently function) and the menu in general is only partially done
- Library Menu: Look at various information about the game in this menu. Displays the movelist among other things.
- The Training Room: Select an enemy and practice against it with various settings. The functionality is largely complete, but the enemies themselves aren't so only [Calamity Sandbag] really does anything (partially)
- Other things because DDXXIV was like 2 years ago, haha
//vDD39 1.01
Forgot to disable weapon switching.
//vDD39 1.02
Should fix being unable to use left/right for movement with the analog stick.
//vDD39 1.03 (Final)
- Added Press Up to Jump in gameplay options
- Fixed(?) the really odd collision issue in the debug room with warping downwards if the gap was short enough
- Fixed 360 icons for L3/R3 being incorrect
- Fixed pressing advance text messing with choices in textboxes
//vDD39 1.04 (True Final)
Fixed a crash with the aerial spin attack and landing.
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